Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective

  • Kexin Wang
  • Ivy He
  • Jinke Li
  • Ali Asadipour
  • Yitong Sun

Abstract

Fungal simulation and control are considered crucial techniques in Bio-Art creation. However, coding algorithms for reliable fungal simulations have posed significant challenges for artists. This study equates fungal morphology simulation to a two-dimensional graphic time-series generation problem. We propose a zero-coding, neural network-driven cellular automaton. Fungal spread patterns are learned through an image segmentation model and a time-series prediction model, which then supervise the training of neural network cells, enabling them to replicate real-world spreading behaviors. We further implemented dynamic containment of fungal boundaries with lasers. Synchronized with the automaton, the fungus successfully spreads into pre-designed complex shapes in reality.

Published in: interactives - Vol.1 No.1 (2025)Full Paper

Publication Date: July 1, 2025

ISSN: 2755-6336

Keywords

MorphologyCellular AutomataGenerative Art

Cite or

Wang, K., He, I., Li, J., Asadipour, A., & Sun, Y. (2025). Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective. interactives, 1(1). https://doi.org/10.64560/32131239