All Papers List
- Acoustic Wave Modeling Using 2D FDTD: Applications in Unreal Engine For Dynamic Sound Rendering— Bilkent Samsurya
- AGILOped: Agile Open-Source Humanoid Robot for Research— Grzegorz Ficht, Luis Denninger, Sven Behnke
- It was Tragic: Exploring the Impact of a Robot's Shutdown— Agam Oberlender, Hadas Erel
- Simulacra Naturae: Generative Ecosystem driven by Agent-Based Simulations and Brain Organoid Collective Intelligence— Nefeli Manoudaki, Mert Toka, Iason Paterakis, Diarmid Flatley
- Touch - Nostalgia and the Absurd in an Interactive Cosmology— Ziyi Li
- Ori-TENG: 3D Printed Origami Tessellations as Triboelectric Nanogenerators for Self-powered Sensing and Energy Harvesting— Marwa AlAlawi, Kexin Wang, Regina Zheng, Adelene Chan, Martin Feick, Stefanie Mueller
- From Watch to Embrace Horror: Early Development of Horror Video Games— Zhu Xinrui
- Archive 0.333 – A Gamic Consideration of Archives— T.R. Merchant-Knudsen
- Waterworks: A Game and the Hidden History of Urban Water Supply in Grudziądz— Wacław Kulczykowski
- “If You Can See Something for its True Essence”: Exploring the Origins of the Personal Computer in TIS-100— Gregory Phipps
- Full-body WPT: wireless powering with meandered e-textiles— Ryo Takahashi, Takashi Sato, Wakako Yukita, Takao Someya, Yoshihiro Kawahara, Tomoyuki Yokota
- BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind— Rikunari Sagara, Koichiro Terao, Naoto Iwahashi
- Motion Control via Metric-Aligning Motion Matching— Naoki Agata, Takeo Igarashi
- Assessing the Viability of Wave Field Synthesis in VR-Based Cognitive Research— Benjamin Kahl
- Participatory Evolution of Artificial Life Systems via Semantic Feedback— Minglu Fang, Kexin Wang, Longxuan Yu, Ziling Zeng, Jiahui Zhao, Yifei Hu, Ali Asadipour, Yitong Sun
- Predicting the Light Spectrum of Virtual Reality Scenarios for Non-Image-Forming Visual Evaluation— Yitong Sun, Hanchun Wang, Pinar Satilmis, Narges Pourshahrokhi, Carlo Harvey, Ali Asadipour
- Executing Realistic Earthquake Simulations in Unreal Engine with Material Calibration— Yitong Sun, Hanchun Wang, Zhejun Zhang, Cyriel Diels, Ali Asadipour
- DeepMetricEye - Metric Depth Estimation in Periocular VR Imagery— Yitong Sun, Zijian Zhou, Cyriel Diels, Ali Asadipour
- Exploring Fungal Morphology Simulation and Dynamic Light Containment from a Graphics Generation Perspective— Kexin Wang, Ivy He, Jinke Li, Ali Asadipour, Yitong Sun