BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind

  • Rikunari Sagara
    University of Shizuoka
  • Koichiro Terao
    Okayama Prefectural University
  • Naoto Iwahashi*
    Okayama Prefectural University

Abstract

This paper introduces an open-source simulator, BeliefNest, designed to enable embodied agents to perform collaborative tasks by leveraging Theory of Mind. BeliefNest dynamically and hierarchically constructs simulators within a Minecraft environment, allowing agents to explicitly represent nested belief states about themselves and others. This enables agent control in open-domain tasks that require Theory of Mind reasoning. The simulator provides a prompt generation mechanism based on each belief state, facilitating the design and evaluation of methods for agent control utilizing large language models (LLMs). We demonstrate through experiments that agents can infer others' beliefs and predict their belief-based actions in false-belief tasks.

Published in: interactivesPreprint

Publication Date: July 21, 2025

ISSN: 2755-6336

Keywords

AIGamesAgent

Cite or

Sagara, R., Terao, K., & Iwahashi, N. (2025). BeliefNest: A Joint Action Simulator for Embodied Agents with Theory of Mind [Preprint]. interactives. https://doi.org/10.64560/19638015