Predicting the Light Spectrum of Virtual Reality Scenarios for Non-Image-Forming Visual Evaluation

  • Yitong Sun
  • Hanchun Wang
  • Pinar Satilmis
  • Narges Pourshahrokhi
  • Carlo Harvey
  • Ali Asadipour

Abstract

Virtual reality (VR) headsets, while providing realistic simulated environments, are also over-stimulating the human eye, particularly for the Non-Image-Forming (NIF) visual system. Therefore, it is crucial to predict the spectrum emitted by the VR headset and to perform light stimulation evaluations during the virtual environment construction phase. We propose a framework for spectrum prediction of VR scenes only by importing a pre-acquired optical profile of the VR headset. It is successively converted into "Five Photoreceptors Radiation Efficacy" (FPRE) maps and the "Melanopic Equivalent Daylight Illuminance" (M-EDI) value to visually predict the detailed stimulation of virtual scenes to the human eye.

Published in: interactives - Vol.1 No.1 (2025)Gallery Short Paper

Publication Date: July 2, 2025

ISSN: 2755-6336

Keywords

Virtual RealityHuman visionHCI

Cite or

Sun, Y., Wang, H., Satilmis, P., Pourshahrokhi, N., Harvey, C., & Asadipour, A. (2025). Predicting the Light Spectrum of Virtual Reality Scenarios for Non-Image-Forming Visual Evaluation [Gallery short paper]. interactives, 1(1). https://doi.org/10.64560/24394462